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Android

Global Game Jam 2016

STOP

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Description:

Stop was created for 2016 Global Game Jam event where the theme was "Ritual".

Stop takes place in a morden day setting where the player plays as a bus driver who has a mundane low paying job. The game explores real-life themes like poverty, boredom and monotony in order to remind the player that "Variety is the spice of life".

As the game progresses, the task of stopping at bus-stops gets extremely boring and the player feels a need to break out of it and "STOP" his daily ritual.  

 

Roles and Responsibility

- Narrative Design

- Game Design

- Art Direction

- Coding (Unity C#)

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