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Android
Global Game Jam 2016
STOP
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Description:
Stop was created for 2016 Global Game Jam event where the theme was "Ritual".
Stop takes place in a morden day setting where the player plays as a bus driver who has a mundane low paying job. The game explores real-life themes like poverty, boredom and monotony in order to remind the player that "Variety is the spice of life".
As the game progresses, the task of stopping at bus-stops gets extremely boring and the player feels a need to break out of it and "STOP" his daily ritual.
Roles and Responsibility
- Narrative Design
- Game Design
- Art Direction
- Coding (Unity C#)
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